There's an old adage - "Show, don't tell". I find that dialogue helps to show, but dialogue sometimes has its own problems...
I've read stories where backwoods types (throwbacks who think nothing of take a sassy city girl over their knees) talked in perfect English. Where younger people all talked in perfect English. Where everyone sounded like an English professor (or at least a grade 8 English teacher). Seeing something like that in a story generally spoils the mood.
There's a time and a place for perfect English, and it's during narration as opposed to in dialogue. "Yes" is always the proper word to use, but having "Yeah", "Yah-huh", "Yup", and "Yep" in a dialogue makes it sound more believable. I've lost track of the number of times I've been proofreading and changed something in the dialogue, only to change it back because fractured and / or run on sentences make sense for the character. Something like: "We were down by the bridge and Sally's mom showed up and Sally's mom's was really, really mad and Sally tried to hide but her mom saw her and called her over and then Sally's mom -tou aren't going to believe this, but then Sally's mom..." -is something that should be chopped into several sentences, but who hasn't heard someone saying what happened in an endless run on sentence?
Breaking the rules of English can be hard - especially when your word processor flags things as wrong, but people don't use perfect English in conversation. We start sentences with conjunctions. We talk in sentence fragments and use run on sentences. Sometimes dialogue has to break those same rules to be believable.
And Capitalization! Sometimes when someone is talking it makes sense to use incorrect capitalization to convey tone. Something like: "Sally, I said for you to Come Here Right This Minute!" She said through tight lips. or "SALLY, I said for you to Come Here Right This Minute!" She said through tight lips. Both sentences have too many capitalized letter but both convey a tone. You can practically hear the short, clipped words.
Also, adding things that describe the way a person is speaking can really help. "Sally, I said for you to Come Here Right This Minute!" She said through tight lips. "Sally, I said for you to Come Here Right This Minute!" She said teasingly. "Sally, I said for you to Come Here Right This Minute!" She said laughingly. "Sally, I said for you to Come Here Right This Minute!" She said with mock anger. "Sally, I said for you to Come Here Right This Minute!" She said crossly. "Sally, I said for you to Come Here Right This Minute!" She said in an exasperated tone. - the same words, the same focus on the same words, but when you see how she said those words you see different tones.
Then you have dialect. I wish I could offer good advice on this one, but I can't really do dialect well. To really capture it you have to misspell words consistently and I have a problem with that consistent part.
Another thing to consider is world building. Let's face it - we don't live in a world where spankings are given at the drop of a hat. Sometimes you have to, well, twist the world a bit, but it's important to let the reader know how things have twisted. For example, when I wrote a story called "Returning To..." I devoted a lot of words to explaining how the world had shifted to allow parents to spank their adult children who lose their jobs and return home. I could have just said "it happened" or something like that, but instead I described a world where things slid in that direction. A few other times I've invented worlds out of whole cloth, such as the one for "A Model Prison" - which is set in a world where the political parties have fragmented and buried in the small print of one small party (one that wins at the county level) is how they will reform the justice system for women, adding corporal punishment to woman's county jail.
If you use a different setting, try to describe it as part of your story. Maybe have a character thinking back "to the good old days" before society shifted or something along those lines. If you're using the real world, you might want to stress that in the town of X they feel Y which is why spankings are common there or say how the Evil Mrs. Jones took over the school board (or county government, or mayor's office) and brought with her a new way of doing things. Just a few little things like that can make a huge difference in a story.
Setting something in the past can sometimes be a problem. Sure, spankings were more common back then but before certain dates no one had cell phones - if you were out of the house then you missed the call. The internet shouldn't play a big role in any story set before the mid 90s and computers weren't common in the 80s. Editing out those common features of everyday life can be a headache.
One thing you have to decide is how 'authentic' you want to make a historic setting. The further back you get the less politically correct things are - or rather the politics of the day changes to things that we don't accept today. Setting a story at a time when a man could be expected to take charge and lay down the law (and a good spanking) to a female character (his wife, daughter, secretary, etc) means going back to a time that was repressive, patriarchal, xenophobic, and very non-politically correct. For example, before Vatican II Catholics were strongly encouraged to keep to themselves and not mix with those godless heathens who called themselves protestants. Back in the 60s it was illegal (and a mental illness) to be gay. Minorities (be they racial, cultural, or religious) were rarely treated as equals and few people saw anything wrong with that. Express the wrong political opinion and you could be blacklisted. If you came from the wrong side of the tracks you probably weren't as good as someone from a "proper" family and teenage males who weren't toeing the line were often sentenced to join the military... Okay, sentenced is too strong a word - the judge might ask if you really, really wanted to hear some charges read or if you were ready to serve your country and enlist today. As for sexism, there were some jobs that everyone knew a woman just couldn't do - not shouldn't, couldn't. As in they weren't capable of doing some of the things that a man did.
In short, there were many ugly things. "That's just the way it. Some things will never change." was a common answer when someone pointed out injustice. You have to decide how much to include in a story and how much to gloss over. For example, a story set in the 50s that doesn't mention the races of any of the characters is much more plausible than one that includes different races being treated equally.
One good way to get a handle on the past is to watch old movies and TV. The story lines might be good or boring, but you can see the social norms in most of those pictures. Yes, they are often whitewashed or idealized social norms, but they can give you a feel for them. For a slightly less white washed view there's the current show 'Mad Men' when they take pains to point out how different things were back then.
Another way is to read old books - since they weren't made to the studio code they could be more true to life. Something like "The Godfather" (yes, the book is better than the movie) can really convey the sense of a time. Even how they say things can show you how different things used to be. For example, the other day I was I reading a book written in the mid 70s (I'd finally tracked down an old one from one of my favorite authors) and one of the characters said: "---- you!"
That's right - it was printed in the 70s and instead of using a naughty word it had dashes. Back then the F bomb was a much bigger deal, so big that a book set in a post apocalypse world filled with killing and sex couldn't be published without replacing letters with dashes.
This is getting a bit longer than I intended, so if I had only one piece of advice it would be to try to make the setting plausible. Set things up so if the reader accepts X and Y as true (eg: "young adults are returning home" and "there is a legally enforceable contract that allows their parents to spank them") then everything else in that story should make sense in that context (eg: the returnee has to agree to sign the contract, once she does she can't easily get out of it, 'babysitters' are needed for the returnees, etc). The more internally consistent a story is the less you have to suspend disbelief.
Goodgulf |