bendover:
Not to mention the people who jump in the air fully clothed and come down as wolves.
Speaking of wolves, there's a setting where I pity the Werewolves. In White Wolf's game Werewolf: the Forsaken, werewolves heal at fantastic rate no matter what form they are in. Whereas a normal person heals one level of bashing damage (bashing damage = "a blunt or bruising wound, such as from a fist or a baseball bat") a werewolf heals one in about 3 seconds. That's equivalent to one second giving five minutes of healing. Which is normally good in the game - after someone tries to beat your character up your character will have about an hour's worth of healing in 12 seconds and that's normally good, but...
But it means your character can't really enjoy a good spanking. Hand prints would fade practically the moment the hand made contact. There would be no way to build a burn - every smack would feel like the first smack!
Imagine: The good news: You now have four shapes you can take - and all of them are kick ass tough. You can visit the spirit world. You have these special powers that the spirits teach that are call gifts. You can learn mystic rites. You age slowly and can recover from practically anything. You won't get sick, your heart and other organs are in great shape, you don't have to worry about cancer or any other health problems.
The bad news: You can't be spanked anymore. Oh, some spirits don't like you, the werewolves are at war with themselves (two factions, battling it out), you have animalistic instincts and be driven to a frenzy of violence, but spanking is the big one.
Goodgulf