Well, I'm confident in my ability to code the game, but, yeah, the descriptions are the part worrying me. And about that thing you mentioned, there's that little part here: define object <Paddle> alias <belt>
The object's name is paddle, but in fact, in the game, it's called a belt, and it's referred as a belt. I started the game with a paddle, but after a while, I thought that it would be weird for someone to hang around with a paddle, so I renamed it a belt, and I rewrote the text. And because it was too troublesome to change every interaction, I just changed the displayed name on the game screen. I guess I'll have to fix this definitely later. What I did was like putting a band-aid. It works temporary, but it does not fix the problem. |