twisted8:
Titles I would like to see.
The Paddling Agents of the CSA.
Is that the Child Support Agency (UK) or the Confederate States of America (1861-5)?
I dream up stories when on a long walk (my long-distance treks are productive as there are fewer distractions than usual, but I need to make notes or I forget), or driving, or on the train or, at risk of being misunderstood, in bed. I start with a basic idea which I gradually develop and complicate: for example, the story "Sylvan Meant Savage" which I recently posted started with the idea of two policewomen interrupting a couple engaged in an al fresco spanking, breaking it up and suffering the consequences. Then I thought of them being followed by a candid photographer who joins in - which allowed me to have one of the cops fallign behind and trying to rescue the other, only to fall foul of the sneaky photographer. Then I decided to bring in a bunch of Italian teenagers. At that point I started writing the thing and thought of the first group of rescuing coppers deciding not to rescue the girls at all. Then - England having just been humiliated at the World Cup (football) it occurred to me to make the teacher leading the Italian party a sort of parody of Fabio Capello, a man whose sternness would fit the subject well. I had a rough idea of the ending from nearly the start. The title came from I don't know where shortly before I started writing.
Some titles are pretty obvious ("Parslow in India"). I note the point about titles that tell you what the story is about, but I think it can also be fun on both sides of a title mystifies. I think it should be short, snappy and memorable (the title, that is, wretched boy!). If there's an element of parody or tribute, the title should reflect that ("A Dressless Hush"). I've noticed fairly recently that some titles do seem to attract more readers to the story than others, and amazingly, titles about nurses or indicating a school setting seem to be popular. What I really like is a title whose full meaning only becomes evident near the end of the story, but for that you must be Very Very Clever.